MasterScan
Lab_Matlab_control Master Branch
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Make and draw OpenGL textures.
dotsDrawableTextures creates one or more multiple textures during prepareToDrawInWindow(), then displays them one at a time during successive calls to draw().
prepareToDrawInWindow() invokes textureMakerFevalable in order to create new textures. textureMakerFevalable should expect the dotsDrawableText object as the first argument and return a struct array of texture information with one element per texture.
Properties and Events | |
Property | x = 0 |
x-coordinate of the center of the drawn texture (degrees visual angle, centered in window) | |
Property | y = 0 |
y-coordinate of the center of the drawn texture (degrees visual angle, centered in window) | |
Property | width = [] |
width of the drawn texture (degrees visual angle, centered in window, defaults to unstretched and unflipped) | |
Property | height = [] |
height of the drawn texture (degrees visual angle, centered in window, defaults to unstretched and unflipped) | |
Property | slideNumber = 1 |
index for which texture to draw(), like a slide show | |
Property | isSmooth = false |
whether or not to stretch textures by interpolation (logical) | |
Property | isFlippedHorizontal = false |
wheter or not to flip the texture horizontally | |
Property | isFlippedVertical = false |
wheter or not to flip the texture vertically | |
Property | rotation = 0 |
degrees counterclockwise to rotate the texture about its center | |
Property | textureMakerFevalable = {} |
fevalable cell array for creating arbitrary textures More... | |
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Property | isVisible = true |
true or false, whether to draw() this object | |
Protected Properties | |
Property | textureInfo = [] |
struct array of texture information returned from textureMakerFevalable. More... | |
Property | nTextures = 0 |
number of texture indexes to interleave | |
Property | isTextureStale = true |
whether or not the OpenGL texture needs updating | |
Methods | |
self | dotsDrawableTextures () |
Constructor takes no arguments. | |
set_textureMakerFevalable (self, textureMakerFevalable) | |
Keep track of required texture updates. | |
prepareToDrawInWindow (self) | |
Make a new texture(s) with textureMakerFevalable. | |
draw (self) | |
Draw textures that were made by textureMakerFevalable. | |
next (self) | |
Shorthand to increment slideNumber, up to nTextures. | |
previous (self) | |
Shorthand to decrement slideNumber, down to zero. | |
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self | dotsDrawable () |
Constructor takes no arguments. | |
prepareToDrawInWindow (self) | |
Do any pre-draw setup that requires an OpenGL drawing window. | |
mayDrawNow (self) | |
Draw() or not, depending on isVisible and possibly other factors. | |
draw (self) | |
Subclass must redefine draw() to draw graphics. | |
show (self) | |
Shorthand to set isVisible=true. | |
hide (self) | |
Shorthand to set isVisible=false. | |
Additional Inherited Members | |
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static frameInfo | drawFrame (drawables, doClear) |
draw() several drawable objects and show the next Screen frame. More... | |
static ensemble | makeEnsemble (name, objects) |
Convenient utility for combining a bunch of drawables into an ensemble. More... | |
static frameInfo | drawEnsemble (ensemble, args, prepareFlag, showDuration, pauseDuration) |
Convenient utility for drawing an ensemble either locally or remotely. More... | |
Property textureMakerFevalable = {} |
fevalable cell array for creating arbitrary textures
The function should expect the dotsDrawableTextures object as the first argument. Any other arguments in the cell array will be passed to the function starting at the second place.
The function should return a struct array of texture information as with one element per texture. It may also set properties of the dotsDrawableTextures object. Aside from its the returned struct array value and any property setting, the dotsDrawableTextures object should not need to "know" anything about how textureMakerFevalable works.
textureMakerFevalable should work in units of pixels. If width and height are non-empty, the texture will be stretched to these dimensions, in degrees of visual angle.
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protected |
struct array of texture information returned from textureMakerFevalable.